If you're recording using Audio, then there could be background noise from your microphone, or the way you have your audio input connected to the computer... that issue will have to be resolved outside the app.
If you record MIDI, you can play it back with sound using the app's built-in MIDI Synth, and there shouldn't be any background noise.
Ok i think i fixed it! It was due to the internal sound of my piano. now the sound isn´t overmodulatetin anymore, but there is still a strong background noise.
Eventhough its is not necessarily a problem of your app, maybe you have an idea how I can get rid of the noise?
Thank you for your efforts! Great app and competent support!
I'm trying to explore optimizing the MIDI Synth in general - unfortunately there just isn't a great MIDI Synth available right now for the Unity platform... so I may not have a quick fix for this.
Would you say you're using a top-of-the-line state-of-the-art computer, or is it slightly older? This is probably related to the computer performance - I'd like to make it foolproof for any computer, but just trying to figure out what's causing the problem.
Does this same issue happen all the time in the app, even when not rendering? Or is it only when rendering?
Does restarting the app, or re-rendering, ever fix the issue?
im sorry haven`t considerd that. Now it is working fine, although the sound is a bit glitched, its overmodulateting. do you have an idea how to fix that?
I added a video link where you can watch the video i created.
Do you have the keyboard connected with a Line Input? The keyboard does not send audio to the computer through the USB cable - it needs to also be connected through a line input to record audio.
If you record MIDI, you can play it back with sound using the app's built-in MIDI Synth.
Thanks for using SeeMusic!
Ok thanks for the support keep up the good work!
If you're recording using Audio, then there could be background noise from your microphone, or the way you have your audio input connected to the computer... that issue will have to be resolved outside the app.
If you record MIDI, you can play it back with sound using the app's built-in MIDI Synth, and there shouldn't be any background noise.
Thanks!
Ok i think i fixed it! It was due to the internal sound of my piano. now the sound isn´t overmodulatetin anymore, but there is still a strong background noise.
Eventhough its is not necessarily a problem of your app, maybe you have an idea how I can get rid of the noise?
Thank you for your efforts! Great app and competent support!
Hmmm.... that's really strange.
I'm trying to explore optimizing the MIDI Synth in general - unfortunately there just isn't a great MIDI Synth available right now for the Unity platform... so I may not have a quick fix for this.
Would you say you're using a top-of-the-line state-of-the-art computer, or is it slightly older? This is probably related to the computer performance - I'd like to make it foolproof for any computer, but just trying to figure out what's causing the problem.
Does this same issue happen all the time in the app, even when not rendering? Or is it only when rendering?
Does restarting the app, or re-rendering, ever fix the issue?
oh my sorry my fault.
Im using windows 10
Great - I don't see a link attached?
Could you also tell me what platform you are using? (Mac, Windows, iOS, etc.)
Oh ok that makes sense you right.
im sorry haven`t considerd that. Now it is working fine, although the sound is a bit glitched, its overmodulateting. do you have an idea how to fix that?
I added a video link where you can watch the video i created.
Thanks in advance!
Greetings From Berlin
Do you have the keyboard connected with a Line Input? The keyboard does not send audio to the computer through the USB cable - it needs to also be connected through a line input to record audio.
If you record MIDI, you can play it back with sound using the app's built-in MIDI Synth.